![]() ![]() The new API can be found in the header sl/Fusion.hpp as sl::Fusion API.Additionally, the Fusion module offers redundancy in case of camera failure or occlusions, making it a reliable solution for critical applications. The new module allows seamless synchronization and integration of data from multiple cameras in real time, providing more accurate and reliable information than a single camera setup. Introduced new Multi-Camera Fusion API.Introduced new VIDEO_SETTINGS, RESOLUTION, and sl::InputType parameters to enable users to use the same code for both GMSL or USB 3.0 cameras without any added complexity.Added support for the new ZED X and ZED X Mini cameras.Here's a closer look at some of the new features in ZED SDK 4.0: We believe that these updates will unlock even more potential for our users to create innovative applications that push the boundaries of what is possible with depth-sensing technology.įor those upgrading from SDK version 3.X to 4.0, we highly recommend checking out our migration guide to ensure a smooth transition. This module handles time synchronization and geometric calibration issues, along with 360° data fusion with noisy data coming from multiple cameras and sensor sources. We are proud to introduce the new multi-camera Fusion API, which makes it easier than ever to fuse data coming from multiple cameras. We are also introducing an improved NEURAL depth mode, which offers even more accurate depth maps in challenging situations such as low-light environments and textureless surfaces. Our latest update supports the ZED X and ZED X Mini cameras, designed specifically for autonomous mobile robots in indoor and outdoor environments. ![]() We are excited to announce the release of ZED SDK 4.0, which introduces a range of new features and enhancements to our ZED cameras. ![]()
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